Showing posts with label HA13 - Task 2. Show all posts
Showing posts with label HA13 - Task 2. Show all posts

Monday, 30 November 2015

Task 2 – Setting Research and Ideas Generation

Task 2 – Setting Research and Ideas Generation
Choose one of the following interior settings:

Setting
Theme
Castle
Set in a prison beneath a castle during the medieval period. The setting is dingy, damp, dirty, dark and oppressive. There is evidence of torture and interrogation.
Spacestation
Set in the distant future, but designed like a 1970s vision of the future, featuring over-the-top, dated futuristic technology. It is clear that something has caused the crew to leave suddenly.
Hospital
Set in a 1940s era American hospital. US soldiers returning from Japan have brought back a mysterious, but deadly virus which has pushed the health system to breaking point.
Fantasy
A surreal house in which all of the contents are notably not to scale. For example, the living room sofa is massive and requires stairs to sit on it and the TV is minuscule and needs a magnifying glass to view it, etc.

Collect together a wide range of visual and written research about your chosen setting and consider the brief you have been set carefully. Present your findings on your blog so that you can easily work from them. This is where you will generate ideas and give yourself essential reference material to work from. Ensure that you are meeting the requirements of the brief from the start. Remember to cite all sources.

You must consider the timescale available and plan your project accordingly.


Remember that you are trying to generate thoroughly thought-through ideas for a 3D environment showing creativity and flair and working independently to professional expectations.



I chose this example of a castle because it looks small, so I could base the design of my keep on this castle.



I chose this image because there is very little light in the dungeon, to make it more mysterious and more like a dungeon should be, which is what I want my castle to be like.



I chose this image for my castle because the corridors look haunted and gloomy, which is what I want my corridors to look like when designing my castle dungeons.



I chose this image because it looks horrifying and haunting which is what dungeons should look like, which is why I will be basing my dungeon around dungeons like these.